I have prepared this flowchart to help my group with the rolls (we seem to always forget some aspect, like harm or some of the teamwork actions).
Maybe is helpful for someone else.
https://www.dropbox.com/s/l6jq2ovvqik9asg/BitD-Roll%20Flow.pdf?dl=0
This is so cool David Barrena!
Sort of a side benefit, your probability chart reinforces that I love to roll 2 or 3 dice! If you wanted it to be more complete, you could also include the probabilities when rolling 0D (2D keep the lowest).
David Barrena, you’re seriously a treasure trove of awesome reference sheets. Thanks for this!
Another thought, for additional clarity you may want to specify next to setup actions and push that you can do them to get either benefit but not both. Similarly that you can get a DB for +1D or a Push for +1D but not both.
Thanks Sean Nittner for your suggestions. I’ll include them and send an update.
The thing that surprised me from the probability chart, and that is proof of John Harper awesome design skills is that while the probability of “success” in general improves with more dice, the probability of “success with consequences” remains very similar (30-40%), so even for high pools there will be always interesting problems for the crew. 🙂
hey now, that’s really useful! Great job
Love it!
I’d be curious to see what the odds of success are with 0 dice (keep lowest)
Success with 0 dice is 1/4, full success is 1/36. Time to get some help…
This is awesome! For completeness’ sake, you may also want to add Armor/Special Armor into the Resist section.
This awesome man, thanks!
Duamn Figueroa​
I have updated the chart with the suggestions from everyone: 0D probabilities, restrictions to DB/pushing/set up, and armor. The link is the same as above:
dropbox.com – BitD-Roll Flow.pdf
Enjoy.