Anyone implemented a version of the “Deck of Many Things”? I think it’d be a funny way to do Devil’s Bargains.
An occult deck of cards, found in some forgotten temple of an ancient god. It is said that reading someone’s fortune on it really has an effect. Usually an ill effect, but an effect nonetheless.
“Would you like an extra die for this roll? Okay, Logoc puts his hand into the bag and draws a card, beseeching the aid of the fortunes. He chose… Poorly.”
11 to 66 (on d6s) gives 36 results…. The normal deck has 22 cards. I wonder if you could think if 14 more 🙂
Sean Nittner Better yet, if you don’t differentiate the dice (so a result of 1-6 is the same as 6-1), you get 21 results.
Shouldn’t be too hard, some of the 4e/5e specific things will also need to be tweaked. Again, not too complicated.
Key (Queen of Hearts) – A major magic weapon appears out of nowhere in the character’s hand.
That weapons previous owner will be looking for it though. And they won’t be happy when they find it on you.
I so need to get this in my players hands.
While not for Blades, this Dungeon World deck-of-many-things-like deck may provide some inspiration. (Note that the deck it’s based on is Creative Commons as well.)
rpg.divnull.com – Whispering Deck – DivNull RPG
.