Anyone doing Blades: Amber? A crew that’s a scion or two plus a badass retinue, a shadow sorcerer, pet military strategist, third cousin with a bit of chaos blood and a penchant for “disguise”.
The advancement grid would be useful shadows, weird insights (like the pattern behind the pattern), funky shadow road to the courts of chaos. Rub the serial numbers off, and you can make it a bit like a tech tree, with some of the routes winding up at other pattern/logrus-like ‘poles’ of reality.
(For the record, no way can I take this on.. just a promising shower thought.)
Amber seems tailor made for Urban Shadows’ Old Friends, Old Enemies move.
Teamwork seems a bit un-Amber though! 😉
Weird thought. Each playbook has a variant of that move, but the implication is they have a snippet of power of your variety. So the military genius tries to get a bit of a hold on this new Culbright fellow, but the implication is that Culbright’s a military genius also. If PC Xenophiles does the same, then oh shit, Culbright’s also got chaos blood.
Donogh McCarthy I agree if everyone’s an Amberite, but if you’ve only got one or two scions and the rest are retinue, it works a little better. (I think.)
Perhaps a silly question, but what’s Amber?
Fantastic set of fantasy novels. en.wikipedia.org – The Chronicles of Amber – Wikipedia
Nick Serluco I believe it’s Amber, The Chronicles of and Diceless Roleplaying Game. It’s a book series by Roger Zelazny and diceless RPG system/setting.
en.wikipedia.org – The Chronicles of Amber – Wikipedia
Cool, thanks!
Amber is basically a system whose entire resolution rests on fictional positioning; that crossed my mind and then so Blades did immediately after.