Are Hulls and Vampires supposed to have different item lists?

Are Hulls and Vampires supposed to have different item lists?

Are Hulls and Vampires supposed to have different item lists? They both are inexplicably missing demolition supplies and the lantern from their item lists.

Is the Hull supposed to have a Heavy load of 7?

Also when comparing the Ghost and Hull playbooks, the Hull playbook appears to be missing the line “When you would take trauma, take wear instead”. The instruction appears in the playbook detail within the text, but is probably worth mentioning (like how it appears on the Ghost playbook).

And the missing heading on the Ghost playbook (which used to say to transfer Ghost abilities) threw a player for a loop. Probably just going to bother me, since I know the abilities Do get transferred, but I figure it’s worth mentioning if nothing else.

EDIT: oh snap. noticed Vampires and Hulls have the old set of armor boxes too. (1 for light, +2 for heavy). Looks like some of the old sheets made their way into 8.1’s sheets document.

I will report these issues in the typos thing if that’s the right place for this

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