Satisfying a Ghost’s Need
I assume a Ghost PC can possess a living victim to consume its spirit energy even if they don’t have the Possess trait. Otherwise I don’t see how they reduce drain.
On pages 214-5, the rules say to satisfy their need for life essence, a Ghost PC must “possess a living victim and consume their spirit energy (this may be a downtime activity)”. However, I noticed that a new Ghost PC may not choose Possess as a starting trait, which grants the ability to “attune to the ghost field in order to take control of a living body.”
So is the distinction here that any Ghost PC can possess a body to consume its spirit energy, but only those with the Possess trait can try to control that body?
Also, if I’m reading it right, possessing a body to consume its spirit energy seems to be the Ghost’s version of Indulging vice, except the Ghost version isn’t limited to downtime only. Is it intended that any Ghost can reduce their Drain mid-score, for example?
Nope. You can’t reduce drain until you have Possess. Being a ghost is rough.
Aah, of course!!
Actually, now you mention it, I remember that’s how understood the Ghost works from the Quickstart character sheet, but I somehow forgot and didn’t grok it when reading the book.
If you’re lucky, you’ll have friends who will feed you with the drained life essences of others. There’s no officially listed “ghost food”, but with the entire trade in all things ghostly it just makes sense. I’m sure there’s a decently-sized market for exactly that.
Well, I know one way to find out…
Play…to find out? 🙂