Hello everybody

Hello everybody

Hello everybody,

I’m new to this group and to Blades and want to say hello before I post all my questions :).

I’m an old-school rpg-player from Germany, active since the early 1980ies playing games like D&D, Midgard, Shadowrun and lots of other stuff like Toon or Paranoia. I had a longer family-induced break lately but I’m starting my RPG-comeback now.

I missed the Blades kickstarter (mea culpa, WANT that hardcover!) but was hooked after reading the games description. I bought the early access version from drivethrurpg and am reading/re-reading it since then.

I used to buy&read rpg-modules just for fun (not necesarry playing them) and reading Blades is so much fun. Just group actions + leveling the group + flashbacks alone would be awesome. Now I have all that and all the small details (like healing via vice), too. Cool! Cool! Cool!

BUT: The “classic” games I knew have a more rigid structure especially concerning initiative and combat. Yes, that’s limiting but comforting, too. I’m still staring at the game and I’m not sure if I can handle that. I’m still fighting with some of the concepts (like NPCs without attributes/skills? When and how will NPCs get their actions), so please bear with me when the questions are rolling in.

Until then: Keep up the good work (especially John Harper and the “original” crew). I already drew a lot of inspiration from you guys.

Cheers,

Stefan

6 thoughts on “Hello everybody”

  1. Agreed! I’ve run about 3-5 different campaigns where I’ve been teaching new players, so yeah, some of us have a lot of experience teaching the system too. (Especially John, that scoundrel 🙂

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