A couple of quick observations regarding the rules.
1. It seems like the term Quality is being used for two different things. Items of Fine Quality bump up your Effect level after a roll. But also your Cohorts have a Quality stat that acts as their one Trait (as in, the number of dice they roll). Maybe it should be given a different name, like Competence, or something similar?
2. How does the Thief Rigging upgrade work? There doesn’t seem to be any description of it in the quick start.
3. The Whisper’s Ritual ability: does this allow the character to define new rituals on the fly, or should it be a long term project to research new rituals?
1. This never really bothered me, quality is just something you can spend XP to increase. The quality of different resources has different effects.
2. Basically you have +2 load for free, so if you pick a normal load you can now carry 7 weight instead of 5.
3. I guess that could be up to the DM, but my table plays it as the former (and I think this is the way the rule was intended). If the DM thinks the effect is very strong (too strong?), he can make it cost 9 stress which immediately would give the whisper a trauma, meaning this is not something that can be done very often. Also a good answer to the question “What does it cost?” can help the action require less stress. If the whisper says “I have to kill my best friend” then he removes the close friend from his sheet and can maybe pay less stress. Basically this is the players chance to make it dark and weird and create long reaching effects for both his character and the world. It’s a really cool move!
Yep, what Mark said. 🙂
Some rituals will involve long-term projects due to their nature, in order to answer the last ritual question: How did you learn this technique? If you did the project you can easily say, “I learned it by studying the Codex of Shadows.”
I’m also modifying the ritual (and alchemy) procedure a bit, so the GM has a contribution, too. Basically, the GM gets to answer one of the questions, so that will sometimes result in a long-term project in order to fulfill the answer.
Cool, makes sense to me.