I love lots of the subtle changes in v4.

I love lots of the subtle changes in v4.

I love lots of the subtle changes in v4. The enhanced engagement results in are great inspiration, as well as the beefed up interface with incarceration. I’m completely thrilled by the teaser for prison claims in the full game. In longer play with the previous systems, I felt somewhat stymied in giving the Bluecoats and Inspectors teeth.

Oh, I also like the new rep/tier/hold/claims systems. They all seem to better fit the fictional expectations in a way that’s more natural and intuitive. It seems that there may be more movement between tiers which I think is great. Lots more tentative intrigue games and power plays in order for the crew to appear better than it is, only to be brought low by enemies who want to assert their own positions. I like it that it feels much easier for NPC factions to hit the PC crew in a way that makes it hurt but isn’t the end of the world.

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