Let’s talk about Band of Blades
When John invited me to beta test Blades in the Dark many months ago I was really impressed with how the system handled horror. This is a setting that has some of the familiar trappings of steampunk (strange devices, alternate power sources, industry) but also steps sideways into the wierd and paints the setting with a ghostly brush.
My players were delighted to explore this ghost haunted, demon frequented place of forgotten gods and broken rules of death.
Although many folks know my fandom of cyberpunk, my main jam is dark fantasy. I’ve loved mixing horror and fantasy since my first days of roleplaying and it’s something I return to constantly. So as I started playing BitD, I was also furiously scribbling notes about a dark fantasy setting that could take advantage of the distinct roles and teamwork BitD had built into it.
When working on a hack of this the first thing to do I feel is to build the world. I spent some time sketching out ideas, and writing a short story to try and nail the tone. For a game like BitD knowing the setting tone is important because the abilities of the company and the nature of the moves will be tied closely to the setting. They flow from it and reinforce it. Even the name of the roles will be derivative of the tone. So it was important to me to really feel rooted and know the sort of fiction this was supposed to relate to.
This (included doc) is what I sent John as my pitch.
The touchstones I was using were realistic gritty grim fantasy like the Black Company books by Glen Cook. One of the things that always struck me about dark fantasy is how human it is. Humans stand shoulder to shoulder, trying to conquer terrifying and impossible enemies with grit, steel and determination – only winning through a combination of luck, skill and reliance on teamwork and planning. Sounds like Blades no?
Oddly enough when hacking Blades what I found difficult wasn’t the Playbooks (sure the Cutter won’t be a Cutter, but the big bruiser on the squad is definitely a relatable role) or the teamwork structure – but Heat. The premise of blades is that you’re a band of ne’er do wells. That’s easy enough to replicate (with team books like Mercenaries, Soldiers etc). Heat represents the repercussions from the law (as thieves these are important things you have to worry about and account for) and is a lot harder in a setting where there is no such factor. However, military stories have a different aspect that I flipped the chart around for. Instead of building up Heat you lose Resources. Thus keeping logistics and resupply lines open and making sure your crew is equipped and well fed – becomes a bit of a game. Now you can undertake missions to sieze objectives, but also running missions to reinforce, build or clear supply lines becomes a major factor.
There’s lots more to talk about. Setting elements. How magic works. The insidious Rot and how it spreads. But I think I’ll leave those for a later post. What I can say is that I’m very excited to be working on this, and can’t wait to share this scary dark fantasy world with you.
Really excited to see this.
This sounds fantastic, I’m really looking forward to it.
Stras, …. firstly a dark military fiction setting with a resources and supply mechanic is simply BRILLIANT! Im a 16 year vet of the USCG, my dad is a 35 year Army vet. One thing people never really figure out about the military is that its all about the supplies. Supplies = tangible physical morale, fighting ability and readiness. Operations burn through supplies quickly and as they dwindle … well I think you have a good feel about what happens. Glen Cook got it too which is why the Black Company is beloved among soldiers and sailors.
Secondly, your pitch is pitch perfect… I would read that book.
Seriously you should keep it going.
I’ll do my best to get it right! Thanks for the seriously inspiring comment.
Also a number of people pinged me about more stories about the Brigade and their battles with the Broken, so there’s a good chance a few more entries in the journal might appear somewhere soon.
This is one of the playsets I mostly wait for.
I read the short story yesterday, after leaving the comment. Nice!
Loved the concept of the Weeper…
Stras Acimovic – wonderfully evocative tidbits and fiction teasers here. I’m a big Black Company fan, so I’ll be watching this Hack with particular interest.