If you’re curious to see the grandfather game to Blades in the Dark, check out Bootleggers.

If you’re curious to see the grandfather game to Blades in the Dark, check out Bootleggers.

If you’re curious to see the grandfather game to Blades in the Dark, check out Bootleggers.

It’s pwyw at DriveThru:

http://rpg.drivethrustuff.com/product/132208/Bootleggers?term=bootleggers

I think it’s a fun game in its own right, but writing that game while running Ghost Lines lead directly to the development of Blades. You can still some some fragments of DNA from Bootleggers in Blades.

http://rpg.drivethrustuff.com/product/132208/Bootleggers?term=bootleggers

11 thoughts on “If you’re curious to see the grandfather game to Blades in the Dark, check out Bootleggers.”

  1. Blades seems to be the quintessence of your gamedesigns: World of Ghost Lines, Crewfocus of Bootlegger, Mechanics of Lady Blackbird and Danger Patrol.

    Cant wait to see what else will pop up on the plateau phase of the Kickstarter. And Null Vector sounds like a great Addition to the Worlds of Blades (how I call it)

  2. Bootleggers is a really fun game.

    I’ve thought a bit already about hacking some of the fun task-specific peculiarities from Bootleggers into BitD but BitD keeps answering “I’ve got that artfully and flexibly covered right here.”

  3. I really like Bootleggers, got it a bit before and had it printed with a Book on Demand service. I do as well look forward for the sequel, though Blades may take its place. ^_^

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