Hey, so I took a short break from Streets of Passion to work on this other game, Wardens of the Iron Garden. I wouldn’t call it Forged in the Dark. Probably more in common with lady blackbird. I’ve attached it here.
But I wanted to talk about the modified stress mechanic, because I want to use it in my other game (streets of passion). In Wardens, I decided to remove vices. Rather than replace it with something else, I opted to make stress unremoveable, and I bolted on the marks mechanic from Night Witches. Traumas are now rolled up into the marks. In our first playtest session, someone already maxed out their stress. What do you think of this? Too finite?
https://drive.google.com/file/d/12WBVAiZICNvm3_g2cVZihX2gHIsj-B0k/view?usp=drivesdk