The new installment of our “Six Towers Gang” series is up on YouTube now.

The new installment of our “Six Towers Gang” series is up on YouTube now.

The new installment of our “Six Towers Gang” series is up on YouTube now.

This is an interesting one, since it shows how you can invert the normal session format. We spend 80% of the time on downtime and personal stuff, then do a quick score in the final 20%. Good stuff.

https://www.youtube.com/watch?v=vJNLmlCCDJ8

https://www.youtube.com/watch?v=Vkp-_O2mGu0

https://www.youtube.com/watch?v=vJNLmlCCDJ8

Quick Start v3e GENCON draft!

Quick Start v3e GENCON draft!

Quick Start v3e GENCON draft!

https://www.dropbox.com/s/dhoukci0899ndtp/blades_v3e_draft.pdf?dl=0

Here’s a new draft of the game, just in time for people playing at GenCon. It’s an incomplete draft (missing stuff like the long example, and the GM pages), but it has all the current rules and playbooks.

It also has a little surprise on the final page. Some people have wondered how I’m doing examples or “moves” for the game, and you can finally see it. They’re called Instances. Each one is an example of how to apply the rules and are also a pre-built mechanic that you can use as-is, if you want. Some will be general, others very specific, even down to stuff like, “When you try to make a deal with Bazso Baz…”

Also, instances will be grouped by playset and setting. As you can see, the page says “In the Shadows of Duskwall” at the top. There will also be instances for the Bluecoats playset, the Leviathan Hunters playset, the demon city of U’Duasha, etc.

https://www.dropbox.com/s/dhoukci0899ndtp/blades_v3e_draft.pdf?dl=0

Blades Quick Start v3 Draft: new version!

Blades Quick Start v3 Draft: new version!

Blades Quick Start v3 Draft: new version!

Here’s the new draft PDF for v3 of the Quick Start:

https://www.dropbox.com/s/32k4p0semn2k7yh/blades_quickstart_v3_draft_03.pdf?dl=0

It’s still rough in places, and is missing some new stuff I’ve been developing, but I decided to not make you all wait any longer. 🙂

(Full version with examples, changelog, etc. will be in the works next week after I’m done with GoPlay NW)

https://www.dropbox.com/s/32k4p0semn2k7yh/blades_quickstart_v3_draft_03.pdf?dl=0

Effects Draft Page

Effects Draft Page

Effects Draft Page

Here’s the draft of a new Effects page for the Quick Start.

https://www.dropbox.com/s/wo6ib7z8l4tteed/blades_quickstart_v3_draft_effects.pdf?dl=0

As you can see, I’m moving toward a more subjective method, similar to the assessment for position on the action roll. I hope this combination of human judgment of effect level plus the concrete nature of clocks will allow for maximum flexibility in play. Play that guitar. 🙂

https://www.dropbox.com/s/wo6ib7z8l4tteed/blades_quickstart_v3_draft_effects.pdf?dl=0

FYI: I just added Brent Newhall’s score generator and  Bryon Kershaw’s NPC generator to the pins for the community.

FYI: I just added Brent Newhall’s score generator and  Bryon Kershaw’s NPC generator to the pins for the community.

FYI: I just added Brent Newhall’s score generator and  Bryon Kershaw’s NPC generator to the pins for the community. Great work, guys!

Blades Quick Start v3 ROUGH DRAFT

Blades Quick Start v3 ROUGH DRAFT

Blades Quick Start v3 ROUGH DRAFT

Here’s the rough draft PDF showing the new rules changes. I’ll have a complete PDF ready next, with revised examples, a changelog, and other handy stuff. But this should give you an overview of how I’ve been tweaking the systems of the game.

I’m still re-writing Effects (page 14), so it’s missing, along with some other stuff. This is a pretty rough document, still. I’ll probably post another in-progress draft tomorrow, but I didn’t want to miss my Monday deadline to show you something. 🙂

https://www.dropbox.com/s/zgdup9zctokowhy/blades_quickstart_v3_draft_02.pdf?dl=0