GMs of Blades I ask of you: Do you in the start kind of keep to one “employer”?

GMs of Blades I ask of you: Do you in the start kind of keep to one “employer”?

GMs of Blades I ask of you: Do you in the start kind of keep to one “employer”? Or do you jump around a bit with the different friends they have?

How do you encourage them to decide what to do? Got some players that are used to a gm saying here is the adventure so want them to be with the sandbox more but don’t want them to be thrown in the deep end so to speak

So for those who did change the city the players in what did you do?

So for those who did change the city the players in what did you do?

So for those who did change the city the players in what did you do? Was it just chsnge locations or factions or was it a bit more.

What about the ghosts and stuff which seem to be baked in the rules, did you just go well I have to have them or did you hack them in some way to fit.

Just asking cause I have had the idea of a weird victorian city and playing in that for awhile now and it seems like this would be a good game to do it in