Hey all!

Hey all!

Hey all! My group had their first proper session of Blades last night. A crew of Hawkers based out of a half-sunken submarine in the North Hook Channel. Their first score involved a sale to a high-class customer in Brightstone, and led to them ‘Hitman-style’ obtaining wait staff outfits and delivering a sample of the drugs to their client as part of a fruit salad.

Needless to say, it was very entertaining.

I had a few questions though, coming out of my first session.

• It seems relatively easy to end up taking a Level 1 Harm, but very hard to get rid of? My crew need to acquire the services of a physicker, and then potentially pay additional coin/multiple downtime activities each to have a good chance of healing before the next score. Am I missing something?

• Any suggestions on how to balance the spotlight different character types – two are suave ‘sway’ types, one is an unstable alchemist and the fourth is an ex-military rifleman. I’m mainly looking for advice on running scores that can give everyone a chance to shine.

• Any advice on getting players to use flashbacks more? The mechanic really clicked for me, but the players seemed reticent to use it during our first score.

Thanks! J