After a lot of hard work I have completed a #BeamSaber V0.4!
After a lot of hard work I have completed a #BeamSaber V0.4!
After a lot of hard work I have completed a #BeamSaber V0.4!
After a lot of hard work I have completed a #BeamSaber V0.4!
After a lot of hard work I have completed a #BeamSaber V0.4!
Been working on this for a bit and I’m still not happy with it, but here’s the Quick Start Guide for #BeamSaber.
Been working on this for a bit and I’m still not happy with it, but here’s the Quick Start Guide for #BeamSaber. It’s about a third the size of the full rules. I’d like to slim it down more but it’s tough.
https://docs.google.com/document/d/1Q6bn2s038HLIw9DXYPoDYxk2QfAtSsm5nUZOJQ-lxns/edit?usp=sharing
This week’s #BeamSaber blog update is a Mission Report from The Cenotaph campaign.
This week’s #BeamSaber blog update is a Mission Report from The Cenotaph campaign.
BRIEFING: The Society For Wider Understanding has collected intel on a number of skirmish sites and weapons caches. Jason Bassel of The Raccoons want you to steal the intel for them from the SWU’s offices in either Journey City or Fort Jovanol.
https://beamsaber.libsyn.com/mission-report-05-a-favor-in-writing
https://beamsaber.libsyn.com/mission-report-05-a-favor-in-writing
This week’s #BeamSaber blog update is a Mission Report from The Cenotaph campaign.
This week’s #BeamSaber blog update is a Mission Report from The Cenotaph campaign.
BRIEFING: The Democratic Federated Systems needs the squad to transport some bodies from Journey City to Fort Jovanol. The bodies are Jovangellian military personnel.
https://beamsaber.libsyn.com/mission-report-04-a-simple-delivery
https://beamsaber.libsyn.com/mission-report-04-a-simple-delivery
Version 0.28 of #BeamSaber is now live! You can find it at tinyurl.com/BeamSaber and the changelog is attached here.
Version 0.28 of #BeamSaber is now live! You can find it at tinyurl.com/BeamSaber and the changelog is attached here.
Highlights include new pilot sheets that are playbook specific (made by the wonderful Christine), rules for temporary vehicles, and rules for app development!
Holy smokes! #BeamSaber is in print for the first time in preparation for ProtoTO this weekend!
Holy smokes! #BeamSaber is in print for the first time in preparation for ProtoTO this weekend!
Tonight at 6pm EST join us for some exciting #BeamSaber downtime action with The Cenotaph!
Tonight at 6pm EST join us for some exciting #BeamSaber downtime action with The Cenotaph! We’ll be live on twitch.tv/you_dont_meet_in_an_inn!
Now that our heroes have vendetta with a fellow Celestial Myriad squad, can they adequately manage their wounds, stress, and trauma? Come find out!
Episode 5 of #BeamSaber: The Cenotaph is now available as a MP3!
Episode 5 of #BeamSaber: The Cenotaph is now available as a MP3!
The Raccoons vendetta against The Cenotaph has been taking its toll. Our heroes decide that it’s time for a ceasefire with the scavengers, but things don’t go as smoothly as they would hope.
https://beamsaber.libsyn.com/website/the-cenotaph-part-05-favours-for-foes
https://beamsaber.libsyn.com/website/the-cenotaph-part-05-favours-for-foes
TOMORROW at 6pm EST on http://twitch.tv/you_dont_meet_in_an_inn we’ll be having the first episode of the #BeamSaber…
TOMORROW at 6pm EST on http://twitch.tv/you_dont_meet_in_an_inn we’ll be having the first episode of the #BeamSaber live stream campaign! We’ll be doing Session Zero featuring setting and character creation!
Beam Saber is a mech/vehicle focused Forged in the Dark game. You can find the rules here: https://docs.google.com/document/d/14uhsdQIyMEoKEx0jGcE9eXIEm0R3MYv6uRCafKINa2k/edit?usp=sharing
Hey everyone!
Hey everyone! #BeamSaber V0.23 is now live! The change log for this version is in the attached image. The big highlights are the Session Zero (including lines, veils, and the X-card), Rivals, and Allies sections.
https://docs.google.com/document/d/14uhsdQIyMEoKEx0jGcE9eXIEm0R3MYv6uRCafKINa2k/edit?usp=sharing
#mecha #mechs