The second part of my posting on Blades one-shots is up – and you can check out my amazing drawn-at-the table high…

The second part of my posting on Blades one-shots is up – and you can check out my amazing drawn-at-the table high…

The second part of my posting on Blades one-shots is up – and you can check out my amazing drawn-at-the table high quality mappage too!

https://burnafterrunningrpg.com/2018/08/30/the-training-mission-blades-in-the-dark-one-shots-part-2/

https://burnafterrunningrpg.com/2018/08/30/the-training-mission-blades-in-the-dark-one-shots-part-2/

hey, y’all, we dropped a new edition of Songs For The Dusk over on twitter recently, and i figured i’d share it here.

hey, y’all, we dropped a new edition of Songs For The Dusk over on twitter recently, and i figured i’d share it here.

hey, y’all, we dropped a new edition of Songs For The Dusk over on twitter recently, and i figured i’d share it here. here’s a quick look at the playbooks: [https://drive.google.com/open?id=1d3FqWXbTh3AK4Tit8bK646-ZE3jYiAx9]

and you can find the crew logs and full rules over at [tinyurl.com/sftdv0-2]. this version is fully playable, featuring a complete core loop (with downtime, entanglements, and heat), a full setting document and map (for the new subcontinent of Asriony!) and a lot more. i’d love to hear what folks think if they try it out! contact info is in the document if you’re interested in sharing your playtesting experience.

https://drive.google.com/open?id=1d3FqWXbTh3AK4Tit8bK646-ZE3jYiAx9

What are some of your favorite details about Duskwall that your groups have introduced to your games?

What are some of your favorite details about Duskwall that your groups have introduced to your games?

What are some of your favorite details about Duskwall that your groups have introduced to your games?

In my game the city has heavy restrictions and quarantine procedures on food grown outside of lightning barriers, leading to a large luxury food black market.

Here’s a hasty hack based on a dumb idea; Dogs in the Bark, for Isle of Dogs style adventures in Doskvol.

Here’s a hasty hack based on a dumb idea; Dogs in the Bark, for Isle of Dogs style adventures in Doskvol.

Here’s a hasty hack based on a dumb idea; Dogs in the Bark, for Isle of Dogs style adventures in Doskvol. Steal sausages, fight rats, evade the authorities, etc. Your thoughts welcome!

https://drive.google.com/file/d/1tS2Ulu4JoJVy_eKQ5Iqt2ewWZdEP3Tao/view

https://drive.google.com/file/d/1tS2Ulu4JoJVy_eKQ5Iqt2ewWZdEP3Tao/view

So…I guess somehow the posts for this community weren’t showing in my stream. No idea how that happened.

So…I guess somehow the posts for this community weren’t showing in my stream. No idea how that happened.

So…I guess somehow the posts for this community weren’t showing in my stream. No idea how that happened.

Anyway, I’m gearing up for a Blades game and I had an idea for a score after reading a review that was talking about how it’s always night and the PCs can’t change the world.

The score would be: A piece of the sun.

What would that be worth? What might it do? How could it be used? Who might be interested in it?

What’s that? You’re kicking off a Blades in the Dark campaign and are having trouble coming up witch character names?

What’s that? You’re kicking off a Blades in the Dark campaign and are having trouble coming up witch character names?

Originally shared by Kevthulhu

What’s that? You’re kicking off a Blades in the Dark campaign and are having trouble coming up witch character names?

Let Ash McAllan help you out with the neural network she set up l!

https://twitter.com/acegiak/status/1034388925693878272?s=12

One of the problems with solo playing Blades in the Dark is all of the options the GM can throw at you on a “…with…

One of the problems with solo playing Blades in the Dark is all of the options the GM can throw at you on a “…with…

One of the problems with solo playing Blades in the Dark is all of the options the GM can throw at you on a “…with complications” roll.

So, if you have an android device..

After you decide on the position and effect of your action, pick “controlled”, “risky”, or “desperate” from the bottom of the screen, and a random result card will be generated. The results for 1-3 and 4-5 will be a single “complication” that you can incorporate as if a GM selected selected it as the response.

If you don’t think that the response is applicable to the situation, you can select the grey box to get a new result.

The .apk is below if you want to download it to an android device.

https://drive.google.com/file/d/1ARM0PQfvziLj2K57N6g5l-6gkbvEeD1i/view?usp=sharing

I may have missed it, but how does war with another faction work for a Vigilante crew?

I may have missed it, but how does war with another faction work for a Vigilante crew?

I may have missed it, but how does war with another faction work for a Vigilante crew? Is it the same as other crew types, or are the conditions different?

The reason I ask is that with vigilante activities being heavily geared toward messing with other factions, the possibility of being at war constantly seems likely. I know that scoundrel crews mess with other crews, but often times, scoundrels may be motivated to smooth things over with other scoundrels. I don’t think Vigilantes would have a similar motivation. Gaining negative faction status with others seems to be one of the main drivers of a Vigilante crew, moreso than other crew types, yet they have no way to resolve negative faction status, other than war.

As I said, I could be off base or missing something here.