New Effect System Idea

New Effect System Idea

New Effect System Idea

Here’s a new thought for handling Effect and Resistance. (See the linked Cutter sheet for reference).

When you make an Action roll, your highest die is your action result. Your second highest die is your Effect result. That’s how many segments you mark on a progress clock.

This number is modified by your character’s Effect ratings, as shown on the Cutter’s sheet. If the Cutter was attacking someone with Force, then their effect result would have a 0 modifier. But if they were scrutinizing something with Insight, they would take a -1 segment modifier to effect.

A fine item adds +1 segment. Teamwork will affect this as well (TBD).

For Resistance you make a roll just as you do now to determine the stress cost, using the number of diamonds in your effect rating as your dice pool. There are no other modifiers to this pool! So no more devil’s bargains or anything to modify resistance and slow down the process. You just pick up that many dice and roll, easy peasy.

What do you think?

A few notes:

– Critical results might change slightly. I’m still thinking about that.

– You could have the option to choose which die counted for action and for effect (keeping the highest for effect and second highest for action, say). That might be good, but I’m sticking with no-exceptions to the rule for now.

– If you don’t have a second die result, it counts as a 1.

https://www.dropbox.com/s/lbgak3hzf30eaeh/blades_new_effect_cutter_sample.pdf?dl=0

Diceless Effect and Resistance

Diceless Effect and Resistance

Diceless Effect and Resistance

So, this is a modification I’ve been considering for a while now. Recent conversations have convinced me that it might be a good change for the game.

Rather than rolling for Effect and Resistance, you simply use the Effect rating to determine how much progress you make or how much stress it costs to resist a danger. Here’s how it works:

Effect

To determine the scope of your action, choose an appropriate effect rating (Force, Finesse, Influence, Insight, Maneuver, Will). By default, you inflict 1-segment per diamond, and +1 segment if you’re using a fine item.

If your action roll resulted in “increased effect” you do +1 segment of effect. If your action roll resulted in “reduced effect” you do -1 segment of effect.

Resistance

To resist the consequences from a danger that manifests, select an appropriate effect rating. You may choose to take stress equal to [6 minus the effect rating] to resist the consequences from the danger at hand, or instead suffer the threatened harm.

——————–

This approach is starting to appeal to me. It minimizes rolling, and simplifies the action + effect and resistance concepts in the mind-space of the game, I think.

The way this interacts with teamwork (setup) is another issue, but it’s easily solved.

What do you think?

In the Duskwall Illustration Map Hangout with Ryan Dunleavy, there was mention of two fun additions to the faction…

In the Duskwall Illustration Map Hangout with Ryan Dunleavy, there was mention of two fun additions to the faction…

In the Duskwall Illustration Map Hangout with Ryan Dunleavy, there was mention of two fun additions to the faction list: The Press and Mechanists/Electroplasm regulators.

Here are my suggestions for how I plan to inject these great ideas into my game. What would you do differently?

The Ink Rakes: The hounds, hawkers, and manufacturers of sensational gossip, secrets, and little yellow lies billed as “news.” Their words weave the opinions of the wretched masses and make or break reputations.

The Governors: The powermen and mechanists that maintain the lightning towers and regulate electroplasmic use in the city. They bear the impossible burden of keeping the lights on and the ghosts out.

I know the stretch playsets will probably scratch the itch, but does anyone else have a hankering to see a (minor)…

I know the stretch playsets will probably scratch the itch, but does anyone else have a hankering to see a (minor)…

I know the stretch playsets will probably scratch the itch, but does anyone else have a hankering to see a (minor) noble house as a crew in Duskwall? Trying not to hack this game before I see it all! 😉

Random thought which occurred to me while listening to the Inception soundtrack on my way home…could Blades In The…

Random thought which occurred to me while listening to the Inception soundtrack on my way home…could Blades In The…

Random thought which occurred to me while listening to the Inception soundtrack on my way home…could Blades In The Dark be hacked to run an Inception-style game?

Uncle Aldo’s Devil’s Bargain Emporium

Uncle Aldo’s Devil’s Bargain Emporium

Uncle Aldo’s Devil’s Bargain Emporium

 

The 847 catalog is out! All the hottest bargains, guaranteed!*

What’s Our Take? – The gang wants a bigger cut of this score. -1d on subsequent Development roll.

Walls Have Ears – Word gets out to a faction your crew is friendly with that you did a job against their ally if the Heat for this score is 2 or more.

 

Hunter or Hunted – So intent on tailing your mark, you fail to notice you yourself are followed by a rival.

 

All Or Nothing – If the danger comes to pass you cannot resist it.

 

Now Or Never – If you don’t overcome the obstacle entirely, you must abandon it forever.

 

*Uncle Aldo’s does not guarantee bargains; bargains may not fit your game.

https://docs.google.com/document/d/1FJcEBN2ym362NHJljC9QYDw9hUsu3zt1cShEdXh4Lw4/edit?usp=sharing

So after talking with my primary source of anime and Mech source material, we are getting underway with a mecha team…

So after talking with my primary source of anime and Mech source material, we are getting underway with a mecha team…

So after talking with my primary source of anime and Mech source material, we are getting underway with a mecha team hack. Going to play a little close to the chest about setting and such until it coalesces more, but for those of you who are enthusiasts what source material do you think I should pay special attention to? (Gundam, Votoms, Heavy Gear, Robotech, and MMPR/Sentai Squad shows are already in the discussion)

In case anyone wants to play BitD in Fallen London, a gothic, industrial fantasy setting very much like Duskwall,…

In case anyone wants to play BitD in Fallen London, a gothic, industrial fantasy setting very much like Duskwall,…

In case anyone wants to play BitD in Fallen London, a gothic, industrial fantasy setting very much like Duskwall, but with a bit more levity: http://fallenlondon.storynexus.com

Blades in the Neathy Dark:

Welcome, delicious friend.

Since a great deal of Fallen London‘s appeal lies precisely in discovering what the blazes is going on in the setting, detailed knowledge of the following and therefore your use of them depend on how much of the game (or spoilers) you have encountered. Likewise, I am probably missing plenty, since I doubt I have seen even half.

Factions (sorted by tier and then hold rather than by type)

Masters of the Bazaar IV-10

The Constables III-9

Hell/Devils III-8

The Duchess (and the Court) III-7

The Great Game III-6

Society III-5

Criminals III-4

Bohemians III-4

The Church III-4

New Newgate Prison II-8

Velocipede Squad II-8

Unterzee Zailors II-7

Dockers II-6

The Relickers II-6

Secret vendors II-5

Ambitious Journalists II-4

Clay Men II-4

The University II-4

Rats II-3

Tomb-Colonists II-2

Black Ribbon Society I-7

Unfinished Men I-7

Mr. Inch’s Hunters of Dangerous Prey I-5

Revolutionaries I-4

The Fisher King I-3

Urchins I-3

Rubbery Men I-2

Story-ripe Locations

Watchmakers Hill

Wolfstack Docks

Labyrinth of Tigers

Ladybones Road

The Forgotten Quarter

The University

Veilgarden

The Shuttered Palace

Empress’ Court

Spite

The Flit

Mahogany Hall

House of Chimes

The Echo Bazaar

Mrs Plenty’s Most Distracting Carnival

Broad Unterzee (including various islands)

Tomb Colonies

The Mirror Marches

Royal Bethlehem Hotel

A fun additional tidbit: Fallen London’s main stats of Dangerous, Watchful, Shadowy, Persuasive equate swimmingly with BitD’s action categories: Blade, Book, Cloak, Mask respectively. That doesn’t equate to any mechanical significance, it just informs the approaches and emphases of various factions and locations.

http://fallenlondon.storynexus.com

My blades in the dark fillable PDFs

My blades in the dark fillable PDFs

My blades in the dark fillable PDFs

https://drive.google.com/folderview?id=0Bx7qakiipCM4fktzMDFDRUJnZFI4bm5pbWFVNDRVWkpsRkttY2JkbXV0VzRJWkNJUEtUbjg&usp=sharing

https://drive.google.com/folderview?id=0Bx7qakiipCM4fktzMDFDRUJnZFI4bm5pbWFVNDRVWkpsRkttY2JkbXV0VzRJWkNJUEtUbjg&usp=sharing