A new special ability anyone can take:

A new special ability anyone can take:

A new special ability anyone can take:

Eye Shine

The operation takes 3 coin and 6 hours, with a 4 segment recovery clock. A skilled and trained whisper, alchemist, and physick must be involved. Eye Shine allows the character to see in the dark, and also see electroplasm. Unless there is warding magic concealing electroplasm, the character can now visually identify hollows, vampires, possessed bodies, ghosts, and other electroplasmic phenomenon. Demon energy is not visible. The character’s eyes reflect light and have a soft blue glow from the pupils.

http://vignette3.wikia.nocookie.net/riddick/images/3/34/Its_a_animal_thing.jpg/revision/latest/scale-to-width/250?cb=20120113194049

A new special ability anyone can take:

A new special ability anyone can take:

A new special ability anyone can take:

Meat Lock.

Pay 2 coin to get a tattoo with special inks done by an expert trained whisper, roughly the size of a palm. As long as the tattoo is on the character, the character cannot be possessed by a ghost. The meat lock also counts as a fine item in repelling other supernatural possession effects.

Andrew Shields’ post on a new special ability reminded me of one I had been kicking around.

Andrew Shields’ post on a new special ability reminded me of one I had been kicking around.

Andrew Shields’ post on a new special ability reminded me of one I had been kicking around. A move from the as-yet-unwritten Rail Jack sheet. Spirit smugglers, your helpful special move is here.

Unflappable

You do not pay stress to act normally around ghosts. Possession causes you to mark trauma once a month, rather than once a week.

This kind of reads how they work from the BitD rules. Obviously from the Ghost Lines ruleset, they are actually taking trauma when they encounter ghosts, but they’re also a lot more squishy than BitD rogues. I imagine in their BitD form, they’ll be less squishy as well. 

A new special ability anyone can take:

A new special ability anyone can take:

A new special ability anyone can take:

Replant.

The operation costs 4 coin and requires knowledgeable participation of a whisper, an alchemist, and a physick in an operation that takes about 12 hours and requires a 6 segment downtime recovery clock.

A cyst of electroplasm is lodged somewhere in the character’s torso. When the character dies, the spirit is released instead of being tied to the body. The spirit has 24 hours to inhabit a hollow. Once a hollow is inhabited, and once the body is where it can go into a coma for a week, the cyst finishes opening. The hollow will be transformed to exactly resemble the dead character, complete with physical and mental and spiritual qualities.

Here is the Introvideo for my game session “Midnight Empire” a hack of BitD, resolving around Vampires, Mutations,…

Here is the Introvideo for my game session “Midnight Empire” a hack of BitD, resolving around Vampires, Mutations,…

Here is the Introvideo for my game session “Midnight Empire” a hack of BitD, resolving around Vampires, Mutations, fallen Angels and a hell lot of Pulp in a city resembling the one from the film “Dark City”

http://www.youtube.com/watch?v=xQzif_nVt0A

Its a nice list with names. May be usefull for some.

Its a nice list with names. May be usefull for some.

Its a nice list with names. May be usefull for some.

Originally shared by Steampunk Tendencies

What is your Steampunk Name? 

join our community: https://plus.google.com/u/0/b/109129921515735293128/communities/108140587796767189247

I am still troubled by the way trauma and vice fit together.

I am still troubled by the way trauma and vice fit together.

I am still troubled by the way trauma and vice fit together. I’m seriously considering swapping it for my games, and here is a discussion exploring that idea. 

https://plus.google.com/113881370051836623777/posts/AvDyjgPgvaH

For my games online with gangs, it doesn’t matter. We won’t do down time for those anyway.

Found a trailer that is helping me continue to brew ideas for my mecha hack for Blades in the Dark

Found a trailer that is helping me continue to brew ideas for my mecha hack for Blades in the Dark

Found a trailer that is helping me continue to brew ideas for my mecha hack for Blades in the Dark

https://www.youtube.com/watch?v=83TJ3dFgubE

Gaddoc Rail Station

Gaddoc Rail Station

Gaddoc Rail Station

I’m running this at Go Play Northwest this weekend. THREE TIMES! Its my love letter to Blades.

The scenario takes place during the same time frame as War in Crow’s Foot. All three gang bosses are looking for precious cargo to get an advantage over the others.

Here’s the PDF: https://www.dropbox.com/s/2a8kpuoqy8fa4lg/the%20score%20-%20gaddoc%20rail.pdf?dl=0