Yo! Anyone looking to start up an online game of BitD? I’d like to give it a try. I’m in US Central TZ, and could play most evenings after 7PM (except for Tuesdays and Thursdays when I play D&D).
Yo!
Yo!
Yo!
Yo! Anyone looking to start up an online game of BitD? I’d like to give it a try. I’m in US Central TZ, and could play most evenings after 7PM (except for Tuesdays and Thursdays when I play D&D).
The QuickStart PDF is heavy on grayscale images and I don’t have much black ink in the printer.
The QuickStart PDF is heavy on grayscale images and I don’t have much black ink in the printer. Which pages would you say are the most useful to reference for a game? I’ll have the PDF available on tablet and laptop as well, but handouts are always nice.
$3888 Till Vlad!
$3888 Till Vlad!
Okay, reading through the rules, again, in preparation for our first session, I ran across something I’m not sure…
Okay, reading through the rules, again, in preparation for our first session, I ran across something I’m not sure I’ve fully wrapped my head around:
When you roll a Controlled action, and roll badly (1-3), you have the option of backing out (without consequence or facing the danger) or re-rolling your action as Risky. I’m thinking this is a new action roll, because similarly moving from Risky to Desperate requires one to face the danger at hand. How does this work with teamwork actions? Say my Cutter is leading a controlled action to beat up some Lampblacks, and we all roll poorly. Point moves to another character, because I lead and rolled a group action. But that would indicate that I cannot immediately try the same thing again as a Risky move; it’s another player’s action.
When teamwork is involved, is the option to make a new attempt as a Risky/Desperate move presented to the group? (My Cutter fails, so the Hound takes point and tries again…?)
Question: If a player wants to set a goal of “Bash Baszo Baz’s head in, dashing his brains across the table”, is it…
Question: If a player wants to set a goal of “Bash Baszo Baz’s head in, dashing his brains across the table”, is it up to the GM to decide if Baszo can be killed in one hit or if he needs a clock?
So my wife and I were on a ten mile hike out to Herbert glacier today (not my photo) here in Juneau, getting some…
So my wife and I were on a ten mile hike out to Herbert glacier today (not my photo) here in Juneau, getting some much needed Vitamin D and I was brainstorming settings and mods for Blades, my Rome one will be a good fit I think but I also thought hey Stras’s military one would do great for something Napoleonic like Sharpes Rifles. I mentioned it to my wife and she joked that someone needs to figure out how to do an Oregon Trail mod. I can’t wait for the source files…
Has anyone toyed with altering the size of the clock as an alternative to using the “mismatched” rules?
Has anyone toyed with altering the size of the clock as an alternative to using the “mismatched” rules?
For example, rather than taking a die off the cutter’s attack against a gang of 4, just give the whole gang a 6-tick clock or something of the like.
Does anyone have any recommendations for organizing threats/gm prep between sessions?
Does anyone have any recommendations for organizing threats/gm prep between sessions? I’m sure there will be handouts/sheets for this later, but I didn’t see anything like that in the quickstart.
ok… Jhereg seems doable… but what it’s that Razors you people keep talking about??
ok… Jhereg seems doable… but what it’s that Razors you people keep talking about??
Thought this would be better… 😉
Thought this would be better… 😉