Sort of art, here are the PDF’s for the doskvol Herald i produce each week with snippets from streamed games and…
Sort of art, here are the PDF’s for the doskvol Herald i produce each week with snippets from streamed games and some made up flavour that gms or players can use as heist ideas.
Have you all seen Tabletop Audio? By now there is a ton of amazing (free) 10-minute soundscapes covering a massive variety of themes (fantasy/scifi/historical/modern/nature/horror/etc.)
Here is a quick playlist of 20 particularly Blades-appropriate ones at first glance. Dark City, Victorian City, and Docks District especially.
The site also has pretty great and easy to use SoundPads (for on-demand sound effects). My list below are those that seem most Blades-appropriate, but you can use the Custom one to consolidate whatever sounds you want from the others. You can build scenes then swap between them with a single click.
Soundpads
Combat
Wasteland
The Tavern
House on the Hill
Olde Towne
Age of Sail
This awesome site is Patreon backed so give it a look and if you dig it, consider contributing to keep the awesome coming! I’m not affiliated with the site in any way, just a fan.)
Second to last week of these critters and our game.
Second to last week of these critters and our game. They’ve been floating around our world for a while. Mostly as a source of creepy noises, some sort of urban adaptive species, and something to chase away from corpses during body discovery. I have liked describing their eyes glowing creepily in the reflected lamplight out in the dark in poor neighborhoods. Maybe waiting for someone small or weak to get lost or abandoned by the others..
..In short, been in a dark mood. Blades fits that well.
A fun, if slightly silly, session this week. Culminated in a street chase through the Nightmarket and under the rail tracks. I ran that using a handful of clocks, various set piece elements counting down or up, to try an simulate the obstacles. For example, mid-way through every failure brought the careening cabs closer to the pedestrian bridge that was being raised. When the clock filled the bridge was up and a couple of chasers went into the drink. I don’t even know where to start on the Heat for that one.
Anyhow, it pushed me to get to the cab-pulling goat mentioned in the book. I’ve grown to like these guys for the occasional tension breaking moment of levity before going right back into the ghost-filled cellar.
Our little Blades campaign is approaching its climax.
Our little Blades campaign is approaching its climax. Several factions are on the hunt for one mysterious spirit bottle. The standard gangs from the book, the sparkwrights and one nameless Spirit Warden. The bodies are piling up and our poor Slide got a bullet in the eye when he tried to sell out the group. I need to find more chaotic crime music. The “Peaky Blinders” Spotify station is mostly gloomy stuff.
Anyhow, here’s the Arcanomoth, it looks like some Mi-Go accidentally wandered into our Blades Universe, doesn’t it?
Next up in our little fan bestiary for Blades, the Coursing Bat! (our Hound’s pet is one named “Pyramus.”)
Next up in our little fan bestiary for Blades, the Coursing Bat! (our Hound’s pet is one named “Pyramus.”)
Reading this, you may wonder what an Arcanomoth is. Had to make them up on the fly during an exciting rooftop escape from Baz’s goons.
Two different parties of thieves were going for a mysterious spirit bottle known only as the Pretty Pearl, and one of those two parties got torn apart by eldritch butterflies. Such is life in Duskvol.
I blame too much scotch for the Planescape-pun name, and will attempt to draw the bugs next week.