As suggested, here comes my Multi-Clock-Key_Locations.

As suggested, here comes my Multi-Clock-Key_Locations.

As suggested, here comes my Multi-Clock-Key_Locations.

Or just for any multi-clock Score. Have Fun.

Inspired by real 19th Century Keys.

https://www.dropbox.com/sh/thvve3b95hd9cyg/AAA5fimDN_oZGMWzOTBOj8tFa?dl=0

DOWNLOAD LINK HERE

Hi, here is the revised sheet, and my Clock images which I stick on location sketches each time an obstacle or…

Hi, here is the revised sheet, and my Clock images which I stick on location sketches each time an obstacle or…

Hi, here is the revised sheet, and my Clock images which I stick on location sketches each time an obstacle or danger appears. Thats the reason they look like keys, so situations getting opened up or closed. And I can write the title or name of teh danger on the shaft of the keys. looks apropriate to the theme of the game.

Did anyone tinker with the idea to include clerical content and powers into a BitD game?

Did anyone tinker with the idea to include clerical content and powers into a BitD game?

Did anyone tinker with the idea to include clerical content and powers into a BitD game? I am thinking of creating great old ones like in bloodborne in place of gods, granting demonic powers to followers and cultists.

Also the idea of doing a set of compendium classes resonate in my brain. This would include Special abilities, new itemoptions and some new contacts.

Draft of the Playbooks for my personal use.

Draft of the Playbooks for my personal use.

Draft of the Playbooks for my personal use. I adapted some elements I included in my campaign like Deamonic Corruption. On the right side are summeries of the Quickstart Rules, deleted on this version due the nondisclosure note of the QS.

Blades in the Dark Noir

Blades in the Dark Noir

Blades in the Dark Noir

I found this very inspiring. A funny fact is that they seem to use the same font as Fiasco for the game, making it look like if John had done the Layout 😛

The hounting music, doesnt match the action game feel of blades but i can imagine such would work fine on a real hounted Noir setting.

https://m.youtube.com/watch?v=xtj5eSVgKM4

Am I the onyl one who sees Bloodborne and imidately wanted to add that to a BitD Campaign?

Am I the onyl one who sees Bloodborne and imidately wanted to add that to a BitD Campaign?

Am I the onyl one who sees Bloodborne and imidately wanted to add that to a BitD Campaign?

https://farm6.staticflickr.com/5605/15214512813_ceeccf9510_b.jpg

First Session BitD and we were creating our crew and characters within ~3.5hrs.

First Session BitD and we were creating our crew and characters within ~3.5hrs.

First Session BitD and we were creating our crew and characters within ~3.5hrs.

It was a lot of fun talking about the Capitol of Skovlan, as I had prepared a small city map and some sketches. Everyone had a lot of fun building it all up. 3 out of 5 Players had experiences with DW and AW, as well as Fate. So there were a great agreement on the fact that rolling 4-5 on a risky move will be the most fun rolls and add to narrative play styles. As we didnt yet played a score, they players seemed very enthusiastic to the Flashback Scenes, comparing it to Fiasco and Heist-Genre-Films.

Three Years ago the Capital of Skovlan, Arvead, was under siege by the 17th Legion of the Imperium. It was a locked down situation for many months, but as rumors said, a special force consisting of hightly trained whispers executed a fiendish plan in the city. They may have used an ancient device that was oce used by those who wrecked the gates of death, ages ago, to rip apart a large area of the ink-black starry sea, and summoned leviathanes and crashed them upon the helpless city, destroying the eldritch defence rings and allow demons and ghosts to ravage.

Only the appearance of a mysterious fleet of never before seen airships, who came out of the same void could turn the tide on the terrible massacre. Crews of seasoned airship sailors (some may say pirates) used their arcane technology to ward of the hordes of demons, among them mighty mages of strange powers. The most fearsome was their leader, an elderly woman, who could control the lighting energy of the towers by sheer force of will, her name onyl whispered with respect and slice of fearfull admiration: Lady Blackbird.

Another strange figure appeared in the aftermath of the siege, an old man, only known as the Magister, fighting the hidden crews of demonic cultists and their minions. Soon, gifted locals joined the fight of the old Magister to cleanse their city of infernal evil. Soem rumors said that he was once imprisioned in the large Bloodstone crystal, in the collection of the University, which was smashed under the weigth of a Leviathan, crashing the city. Of course, no one could ever expect an old man to cut his way through a leviathans body, do we?

There were plenty of other tie ins, like the cult of the palid masks, happy to rebuild the city in their own twisted architecture, very popular on the locals, as they provide cheap labor and quick actions to rebuild the new defence walls.

They like to wear yellow tatters….

More soon, after the first game-sessions.

Now one third of the city still lies in ruins but is slowly rebuild.

Ideas for Hacks rumbling in my mind:

Ideas for Hacks rumbling in my mind:

Ideas for Hacks rumbling in my mind:

– Star Wars

– The Dark Tower

– Mad Max

– Gritty Sci Fi a la Aliens/Event Horizon

– Stalker

– LotR

– Ring of the Niebelungen

– Tank Girl

– Powers (Comic)

– Zombie Apocalypse

– Cthulhu

Now imagine this all meshed up 😛

Hmmm Postapo Weird West sounds apealing.