I will start by just openly saying this game has been a blast, and has really given some great insights on narrative…

I will start by just openly saying this game has been a blast, and has really given some great insights on narrative…

I will start by just openly saying this game has been a blast, and has really given some great insights on narrative focused game play.

So I have been getting more in tune with the game as a whole but some things have come up in some passing talks;

First off, how would one account for a shield? Like a buckler, or something of that ilk. How would it interact with the rules?

Second, in the city I have built for my game I have been playing around with a lot of ideas, and one of them has been incorporating a few other supernatural beings into the world of Blades.

Such as werewolves, other types of undead, and of course – more things from the deep such as fishmen and the like.

Would anyone have any other good suggestions for weird stuff to introduce to the setting?