A couple of rules clarification if someone can:

A couple of rules clarification if someone can:

A couple of rules clarification if someone can:

1 – Each of the crew special abilities has some version of gain +1 to X, Y, Z action rating. What happens if the crew has this ability and a new member of the crew is created post-selection? Does the +1 get added at character generation or does it get skipped?

In our game tonight, this came up and I ruled that it should apply because I didn’t want the investment into the special ability to be timing related to punish the players, but I couldn’t find anything that confirmed that was correct.

2 – For the recover downtime action, the roll for a contact healer looks to be based on a fortune roll for the quality level of the NPC. The example in the book uses one of the Whisper contacts as a quality 2 healer. Does everyone use that as a standard for their different healers across the board or are they using 3d6 as their standard?

Thanks!

As a side-note, I’m having the most fun playing Blades with my brothers that I’ve enjoyed in an RPG since I was first introduced to role-playing.