Tonight concluded the 14th and final session of BitD for the Voidcallers, with the Stories & Dice crew. Their service to Asgot, the Mistress in the Stars culminated with their hostile takeover of a rival cult’s attempts to reincarnate an ancient demon in the flooded railway lines far beneath the cathedral of the Church of the Ecstasy.
The Ink Rakes won’t soon stop writing about the hulking goat demon, comprised of drowned bodies, that erupted into the sanctum of the church during service.
Over the last three months the little cult that could has robbed a leviathan hunter ship. Firebombed an inspector’s office with munitions stolen from Skolv terrorists. Demolished a Rail Jack’s work camp with a ghost-powered storm. And lured trusting allies to secret rituals only to exercise their souls into shambling corpses to offer their goddess a temporary vessel.
For as crisp and quick as the system handles the fiction, the interaction with the mechanics felt a bit slow and deliberate for the first four or five sessions while the players got their feet under them. But there were some undeniably sharp sessions facilitated by the system as well. I’d love to run/play this again with a more straight up crimin’ crew.
Oh yeah, the Roll20 play space kind of got a little out of hands. Next time, a bigger emphasis on a smaller relationship map with more importance per NPC. The headcount got out of hand.
A huge thanks to my dedicated players: Craig Wolf, David Klein, Josh Riggins and Max Vanderheyden.