Hey all,
My group was excited to play as a Deathland Scavengers crew. However, Andy Owlington’s homebrew crew sheet was incomplete, so I took a crack at finishing it and adding in my own ideas. My group is gonna start play testing it soon and would love some feedback on the special abilities and claims.
Basic concept revolves around exploring old ruins, using cohorts, being raiders and outlaws, and dealing with the spirits beyond the lightning fields. I have a few other abilities and ideas I left on the cutting room floor if what’s there is lacking or too complex.
Thanks and props to Andy for the initial ideas and designs.