How much time passes between between scores? With players potentially in prison this matters. It came up in our last session.
How much time passes between between scores?
How much time passes between between scores?
How much time passes between between scores?
How much time passes between between scores? With players potentially in prison this matters. It came up in our last session.
1. How does one determine whether or not to give coin during the payoff?
1. How does one determine whether or not to give coin during the payoff?
2. Our crew are Hawkers. Do we only get coin when we are making sales? What if they run a scores to acquire new product supply or secure new sales territory through seizure of another crews claim?
3. Can you give a few examples of scores that do not include a payoff?
I’m having a hard time figuring out when and if opposing gangs should take actions against the PCs.
I’m having a hard time figuring out when and if opposing gangs should take actions against the PCs.
The crew is at war with another gang, the lampblacks. Does that mean that the Lampblacks will be openly sending thugs to attack the PC crew? Are the built in game mechanics of +1 heat and lowering of hold and possible Tier enough?
1. Should this attack happen during an existing score that the players are running? If the PCs have run a smooth score is it proper to drop the opposing gang attack before the downtime? They will finish the score with zero heat based on their rolls otherwise.
2. Should it be a part of downtime?
3. Should it be a score that you notify them about during free play?
How do other GMs handle this situation?