2d6.io Scum and Villainy – Episode 2 – Session 1 – Marshmallowed Urbots
Hey Everyone!
In this second podcast we’re actually hopping back in time to our first session of Scum and Villainy. Through magics both arcane and mysterious I was able to restore the audio of our the game and I’m pretty excited to get this out to you!
If you’re wanting to learn about the mechanics of Scum and Villainy THIS is the episode to listen to:
https://itunes.apple.com/us/podcast/2d6-io/id1393397883
https://www.stitcher.com/podcast/2d6io?refid=stpr
http://2d6io.libsyn.com/2d6io-scum-and-villainy-episode-2-session-1-marshmallowed-urbots
If you’re curious how downtime works, you can read our Slack transcript for the stuff that happens between session 1 and session 2 here:
https://www.2d6.io/home/scum-villainy-session-1-downtime-transcript
Moving forward, we’ll be doing some session post-mortem podcasts, but the core sessions for Scum and Villainy will be once-per-month. We’ll also be starting an “Indie One-Shots” podcast in the coming weeks as well, so be sure to subscribe if that’s something that interests you.
As always, we’re seeking feedback from listeners about the show and the game. Be sure to email us at:
podcast@2d6.io
http://2d6io.libsyn.com/2d6io-scum-and-villainy-episode-2-session-1-marshmallowed-urbots