An idea I had…
Vaedh (“Ar” is a Skovlan prefix for “new”) was the grand capitol and pride of Skovlan. The stone marvel spanned a large portion of the Emerald Shield (the name of the cliff of beautiful, green stone on the southern border of the island and bulwark against invasion). The Shattering splintered the Shield into massive spires of jagged, towering stone, the once-beautiful green now sickly. Mighty Vaedh plunged into the hungry ink, its inhabitants swallowed by stone and sea as the world broke.
Where once stood a city to rival fabled Kar’uatha (kingdom of the Other Ones, fae-like beings of legend) now stands Arvaedh, a grim and stalwart collection of steel and stone platforms linked by bridges of the same. The capitol of Skovlan and seat of Imperial power in the north. It is a city broken in body and spirit, but it still endures, a testament to the people of this harsh land.
An oddity of Arvaedh is the horizontal lightning barriers below the platforms, preventing ghosts from “climbing” to harass the living. Falling (or being thrown down) into the barriers is called “greeting Grenjhal” (the Skov god of storms).
Vaedh still resides far below its surrogate city, the shattered remains clustered around the spire bases and drowned in the waves of black. The deathlands scavengers (as well as foolhardy and desperate relic hunters) toil in this accursed place, tasked with bringing back the “glories and wonders Vaedh”. A poor excuse those in power give to justify plundering the past in the hopes of more power. Coveted most is Ahgurm’s Eye, a ruby the size of a man’s head and fabled to have given power over dragons.