After a lot of hard work I have completed a #BeamSaber V0.4!
After a lot of hard work I have completed a #BeamSaber V0.4!
After a lot of hard work I have completed a #BeamSaber V0.4!
After a lot of hard work I have completed a #BeamSaber V0.4!
After a lot of hard work I have completed a #BeamSaber V0.4!
Been working on this for a bit and I’m still not happy with it, but here’s the Quick Start Guide for #BeamSaber.
Been working on this for a bit and I’m still not happy with it, but here’s the Quick Start Guide for #BeamSaber. It’s about a third the size of the full rules. I’d like to slim it down more but it’s tough.
https://docs.google.com/document/d/1Q6bn2s038HLIw9DXYPoDYxk2QfAtSsm5nUZOJQ-lxns/edit?usp=sharing
This week’s #BeamSaber blog update is a Mission Report from The Cenotaph campaign.
This week’s #BeamSaber blog update is a Mission Report from The Cenotaph campaign.
BRIEFING: The Society For Wider Understanding has collected intel on a number of skirmish sites and weapons caches. Jason Bassel of The Raccoons want you to steal the intel for them from the SWU’s offices in either Journey City or Fort Jovanol.
https://beamsaber.libsyn.com/mission-report-05-a-favor-in-writing
https://beamsaber.libsyn.com/mission-report-05-a-favor-in-writing
This week’s #BeamSaber blog update is a Mission Report from The Cenotaph campaign.
This week’s #BeamSaber blog update is a Mission Report from The Cenotaph campaign.
BRIEFING: The Democratic Federated Systems needs the squad to transport some bodies from Journey City to Fort Jovanol. The bodies are Jovangellian military personnel.
https://beamsaber.libsyn.com/mission-report-04-a-simple-delivery
https://beamsaber.libsyn.com/mission-report-04-a-simple-delivery
V0.3 of Beam Saber is now LIVE!
V0.3 of Beam Saber is now LIVE!
Highlights: Quirks replacing Fuel, a Crafting section (finally), revamped Region control rules, and direction on how to use Rivals (including Rival Moves)!
The Beam Saber blog has begun sharing mission prep notes (both from myself and other playtesters), art, and fiction…
The Beam Saber blog has begun sharing mission prep notes (both from myself and other playtesters), art, and fiction centred around the game. Follow the link for what are essentially adventure modules for Beam Saber, and instructions on submitting your own Beam Saber work!
https://beamsaber.libsyn.com/an-announcement-and-mission-prep-rules
Looks like Google+ is shutting down. Is there a for sure place this community will be moving to?
Looks like Google+ is shutting down. Is there a for sure place this community will be moving to?
Version 0.28 of #BeamSaber is now live! You can find it at tinyurl.com/BeamSaber and the changelog is attached here.
Version 0.28 of #BeamSaber is now live! You can find it at tinyurl.com/BeamSaber and the changelog is attached here.
Highlights include new pilot sheets that are playbook specific (made by the wonderful Christine), rules for temporary vehicles, and rules for app development!
Holy smokes! #BeamSaber is in print for the first time in preparation for ProtoTO this weekend!
Holy smokes! #BeamSaber is in print for the first time in preparation for ProtoTO this weekend!
Tonight at 6pm EST join us for some exciting #BeamSaber downtime action with The Cenotaph!
Tonight at 6pm EST join us for some exciting #BeamSaber downtime action with The Cenotaph! We’ll be live on twitch.tv/you_dont_meet_in_an_inn!
Now that our heroes have vendetta with a fellow Celestial Myriad squad, can they adequately manage their wounds, stress, and trauma? Come find out!