Dang, I thought wigs were a weird thing to steal.

Dang, I thought wigs were a weird thing to steal.

Dang, I thought wigs were a weird thing to steal.

“Look, my old son, green plants don’t exactly thrive in the Dusk. What that means is that the richest of toffs have got to have them. Status symbols, innit? Wait, wait, stop your wailing. Yes, what that means is that we’re sending you out into the Deathlands to pick ferns. But look what we’ve done for you! Through the generosity of Scurlock himself, you’re to be escorted by these fine bravos from Crow’s Eye. I’m sure nothing can possibly go wrong.”

Originally shared by Adam “Bison Court” D

Certainly not a conventional target for a heist…

http://www.atlasobscura.com/articles/how-the-victorian-fern-hunting-craze-led-to-adventure-romance-and-crime

“Look, Guv.

“Look, Guv.

Originally shared by Adam “Bison Court” D

“Look, Guv. Sure I’d rather cut a purse, or hold a carriage at gunpoint for all their gold and fineries, but a blood’s got to eat, and wigs is good trade if you know the right fence.”

http://www.atlasobscura.com/articles/the-elaborate-wigsnatching-schemes-of-the-18th-century

Duskvol at night is dangerous, but it is no less an atrocity during the day.

Duskvol at night is dangerous, but it is no less an atrocity during the day.

Duskvol at night is dangerous, but it is no less an atrocity during the day. For blocks around the rendering plants, the smell and slick of the guts and offal of slaughtered leviathans drip and reek. The great strength of the dockworkers is not in their backs, but in their iron constitutions.

Originally shared by Adam “Bison Court” D

Swill milk and rivers of “blood and liquid offal” are all-too-often forgotten in works of historical fiction.

http://www.citylab.com/work/2016/12/swill-milk-fat-boilers-and-other-smelly-delights-of-1860s-new-york/511673/?utm_source=atlas

Seems to me like Duskwall almost certainly has a Grand Street…

Seems to me like Duskwall almost certainly has a Grand Street…

Seems to me like Duskwall almost certainly has a Grand Street…

http://www.atlasobscura.com/articles/new-yorks-first-female-crime-boss-started-her-own-crime-school

This book might come in handy for players looking to get the feel of heist action just right.

This book might come in handy for players looking to get the feel of heist action just right.

This book might come in handy for players looking to get the feel of heist action just right… So long as they remember that the planning already happened!

Originally shared by Adam “Bison Court” D

Oh my. I must have it.

http://www.bldgblog.com/2016/03/a-burglars-guide-to-the-city/

Everyone knows that nobody is buried anymore.

Everyone knows that nobody is buried anymore.

Everyone knows that nobody is buried anymore. Not since the Cataclysm. Bodies are helpfully incinerated by electroplasmic cremation before the ghosts can arise.

But there are so many ghosts. Where are they all coming from?

Well, from the poor, certainly. Those who die in secret, unnoticed by the authorities. But also from the rich. Those who still worship old and forgotten ways, or those who fear cremation. And the rich, well, the rich are often buried with their treasures, and that’s where you come in, o my dear cutpurse.

Mind you, even when the body sleeps soundly, in some hidden grave somewhere, that doesn’t mean that the job is as easy as sneaking in and toting a spade…

http://io9.com/who-wants-a-grave-gun-1716630045

They say that Duskwall is crisscrossed with ancient roads and rights of way from before the Cataclysm.

They say that Duskwall is crisscrossed with ancient roads and rights of way from before the Cataclysm.

They say that Duskwall is crisscrossed with ancient roads and rights of way from before the Cataclysm. Some of those roads can even be used, if you’ve the right map, and a savvy enough Whisper to open the way.

http://bldgblog.blogspot.ca/2015/07/lost-highways.html?m=1

Devil’s Bargains!

Devil’s Bargains!

Devil’s Bargains!

Obviously, everyone at the table can potentially offer a Devil’s Bargain, but we were finding that pausing a roll to figure out a good one was slowing things down too much, so we have made the decision to make them “on demand”. Basically, the player who is rolling can ask for one, and then we all brainstorm what it should be, but if they are confident in their dice, then we don’t worry about it.

Pros:

-Much quicker.

Cons:

-Means we don’t get as many fun complications as when there are always DBs on the offer for each roll.