Alright so I did the Scurlock Manor thing tonight and it was awesome! My cutter literally tackled the ghost of Baston Skurlock to deliver to Oscarr, my Spider decided to make a pact with Ixis off the cuff to hunt down the secrets of the world, and my Hound decided shooting down a Spirit Warden’s “metal spider” was an excellent course of action.
I have a question tho, the ability “Ghost Fighter” specifies potency towards ghosts, but what about other supernatural like Vampires or Demons? Could the imbued Cutter be the answer to basically every crew’s question of “how the hell do we actually kill x demon?”
This is probably a question for the table but i’d love to hear your thoughts 🙂
First off, that is so cool to hear. I love all of it!
But on to your question. Ghost Fighter grants potency in combat vs. the supernatural so it can apply to any of those things. However, potency is also the place where a lot of fictional wiggle room exists. Maybe in your game it works against ghost because it’s powered by electroplasmic energy, so it also works against hulls and vampires, but not against demons (where that energy comes from).
Also, maybe it grants potency but some supernatural creatures are so powerful that the would normally consider a potency a factor in their favor and this just evens the scales (I’ve used that once with a really powerful ghost).
as sean pointed out is the case, pg 62 of the v8.1 pdf for reference.