Also Blades-applicable.
Originally shared by Richard Bellingham (Skimble)
I’m experimenting with a new (to me!) way of mapping large and complex areas in Fate which I suspect is how a lot of you are already doing it… but just in case, here’s how it looks.
So far this seems to be working really well for a high-level overview of a place. it has the advantage of allowing me to insert new stuff with minimal fuss, and also doesn’t require me to be a competent architectural planner.
I figure if a conflict breaks out in any given area that’s big enough to split into multiple zones, I can then do a zoomed-in version of that area as a conflict zone map. Essentially another example of the Fate Fractal at work.
The tool I used to map this is Google Docs. The drawing tools in it are fairly robust for this sort of thing!
A very useful tool is INFILTRATION: CRACKING THE HOUSE from Fate Codex. Even though it’s written for Fate, it would be a walk in the park to use it to any PbtA book.
Which issue is that in?
I think it was the first. I personally found it in the 1st Anthology.