Devil’s bargains! Here are some I offered in the last game, and whether or not the players took them.

Devil’s bargains! Here are some I offered in the last game, and whether or not the players took them.

Devil’s bargains! Here are some I offered in the last game, and whether or not the players took them.

* The Hound was pursued by angry duelist bodyguards on the snow-slicked street. He could drop his very fine rifle for 1d. (NO)

* The crew was trying to blend in, moving through a whaling ship. They could get 1d if they would for certain meet someone the Hound knew from his whaling days. (YES) And I would decide how this past acquaintance felt about him based on the success of the action roll.

* The crew was trying to find hidden treasure in the whaler captain’s quarters. They could get 1d if their magical finding talisman made with very dark magics somehow broke open whether they found the treasure or not. (NO, that thing creeped them out!)

I’ll put more in the comments if I can remember them. What bargains have you offered, and did players take them?

11 thoughts on “Devil’s bargains! Here are some I offered in the last game, and whether or not the players took them.”

  1. When the Slide was doing a read on the scary harpoon woman, to see what she might want (to leave them alone so they could rob the captain without her raising an alarm) I offered him 1d if she could look into him as he looked into her. (YES)

  2. I just discovered an unfortunate bug in G+. When you go to a post with a direct link, you can’t pin it. I’ll have to scroll through everything and find it on the community page to do that. Ugh.

  3. That is even more terrible! Maybe it would work to pin a post that links to those two posts, where other posts could be linked?

    I’m sorry this turned out to be so obnoxious!

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