We are creating characters right now, and the Hound players asked this:
If this is true: „Your pet functions as a cohort (Expert: Hunter).“ (as per page 66, italics description of Ghost Hunter ability), is this also true for the pet: „When you create a cohort, give them one or two edges and an equal number of flaws.“ (Expert creation page 96)?
Indeed it is, though one I’ve seen people overlook. I think the pet becomes really interesting when it doesn’t have the edge:loyal, as one example.
Justin Ford thanks for the answer! There seems to be great potential in the edges that are NOT chosen by the player 😈