12 thoughts on “So what does the campaign world use for wood”

  1. I’ve thought about this and while it hasn’t come up in my game yet, I decided that there are a bunch of deciduous forests in the middle of Akoros that supply a lot of the empire’s wood. Echowood is the most common – it photosynthesizes with energy from the ghost field.

  2. I have figured much like food, trees could be grown in number but not in Doskvol. This would serve two purposes. Make it rare and provide an raw resource that would be expensive for other cities or regions to acquire and give these regions narrative importance.

  3. Stone, metal, glass and coal are more common in the Broken Isles than they were historically. Mines are easier to secure than cuts. My Duskvol in the throws of Brutalism for modern buildings.

    Tree planting and lumberjacking are likely even less fun than railjacking.

  4. I imagine trees can be grown and harvested through the Radiant Farms. Perhaps a side effect of the unnatural light is that trees grow ridiculously fast and strong.

    Or somehow the trees in Doskvol and the rest of the Shattered Isles are no longer photosynthetic, but instead grow through some as of yet unknown process that causes them to have no leaves, but let’s them grow in barren wastes.

  5. Ariel Cayce Oh yeah, definitely. It’s just that trees are one of those things lol. And we really don’t get wood from anything else lol.

    Although, there could be something like Australian Pines that have mutated to be strong enough to actually make decent lumber. Literally the only thing those suckers need is water. They could be six feet in the air without touching the ground, no sunlight, and they’ll still grow as long as there’s water.

  6. After the cataclysm, most trees became petrified things, hard as stone. Some few still grow in the deathlands, feeding on strange energy that we can’t see, dark and twisted without the sun.

  7. thanks all was wondering what would be used in place of wood say for a stock of a gun. Group is pushing skeleton

    metal stocks but that doesn’t seem very good for pistols. Was thinking of creating an alchemical that would basically cause bone to melt and then reharden after say an hour so i could dump say put in a mold. Thus i could use that to create stocks. I’ll probably add other chemicals to the mix to create marble effect perhaps even something that gives off a faint glow for that nice creepy effect

  8. I assume you mean grips for the pistols? Because stocks are what you place into your shoulder to help steady the firearm typically.

    And there are some out there. Considering how the technology is a basically modern upgrade of Colonial era weaponry, recoil compensation isn’t exactly a prime concern, so you can do whatever you want with the design.

    When designing the aesthetics of a firearm, pretty much your concern is whether or it can hold up to containing a small explosion every time you hold the trigger.

    So the stock and grip can be made of virtually anything that is durable and bones are pretty durable, all things considered. It’s just that usually they aren’t durable for the things we do lol. Their primary purpose in a firearm is to give you something to help steady the firearm and to keep it from flying away when you fire.

    For examples of firearms that didn’t use grips or stocks, no need to look further than colonial-era Chinese cannons, which were basically muskets without a stock and were either planted in the ground like mortars or were set up on unipods and then held onto for dear life because back then, gunfire was all about making the biggest explosion, not the most effective explosion.

    So you can kinda just do whatever for design and even use whatever material to do so.

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