Here is a disciple done by someone else too. I think I might take a crack at this one to get some differently distinctive special abilities.
https://plus.google.com/113335182170012049888/posts/f1VG7ZV7DMp
Here is a disciple done by someone else too.
Here is a disciple done by someone else too. I think I might take a crack at this one to get some differently distinctive special abilities.
https://plus.google.com/113335182170012049888/posts/f1VG7ZV7DMp
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My temptation would be to have 4 playbook special abilities, and then a list of 8 special abilities per religion. I also would not give this playbook to those who worship at pale and empty religions that are philosophical ideas or belief systems. This would be saved for those that connect with real power that flows through them and carries consequences.
I think the only places you’ll get that kind of power in Duskwall are the Forgotten Gods and demon worship, so really just Forgotten Gods (as demons have other ways of granting power.)
So then one playbook for all of the Gods, or another subset for Forgotten Gods with maybe 4 special abilities, and another 2 per god? Hm.