A Three Feet from Death update:
After talking with my partners from A Point of Inspiration, we have decided to expand the symbol reskin I was planning for Blades in the Dark. We have been feverishly working on converting a setting that we originally intended for Dungeons & Dragons 5th edition but found the system lacking for what we wanted from the game. After running Blades and watching some the great live plays we knew we had to convert the setting. That said we have been working on the map, races (hertitage), new hertigate special abilities, the lore, revamping magic to feel more spiritual ( for example you no longer attune to the Ghost Field instead you find harmony with the universe). We are also creating setting specific character playbooks and Clan playbooks.
Bonus:
One of the changes that we decided was that the prison system does not work for our setting. Instead of heat and wanted levels plans will have suspicions and dishonor. Having marks of Dishonor will make social encounters with other clans more difficult and some plans may even want to kill you. The way to cleanse dishonor is to send a person on a pilgrimage to conduct honorable Acts and regain your station or frame an enemy clan for your actions. A good pilgrimage will grant boons in the form of claims.
With the way the dishonour system is written, would it make sense fictional sense for a character to want to go on a pilgrimage even if their clan doesn’t have any dishonor? Is going out into the world to promote the clan something that happens in the context of this kind of setting and story?
Dishonor is currently being written, so it will. To answer the second question, yes often in Asian story telling a clan is dishonored by one persons actions but can reclaim it if that person show humility and does honorable actions, or in some cases another individual from the clan does. High enough dishonor will require the clan to pay for it with the loss of a member. Dishonor level 4 means to lower it you will have to have someone take the blame for all dishonorable actions the clan has taken and commit seppuku or risk the imperial forces crushing them. A character taking a pilgrimage is a choice hey are faced with, much like going to jail is in Blades. The players can choose not to go but it wont help their Dishonor level. Pilgrimage is kind of a nice way to say temporary exile from the clan. Should a character refuse to go they have to live with their actions in the same way that not going to jail means dealing with the cops. The question posed to the player: is your character more important than the clan? Continued grievances may result in the clan being destroyed in the end.