Hi all, i have a question about mechanics.

Hi all, i have a question about mechanics.

Hi all, i have a question about mechanics.

if  i push myself they stack togheder?

 i take this from the cutter

Not to be Trifled With: You can push yourself to do one of the following: perform a feat of physical force that verges on the superhuman—engage a small gang on equal footing in close combat.

And this from the lurk

The Devil’s Footsteps: When you push yourself, choose one of the following additional benefits: perform a feat of athletics that verges on the superhuman—maneuver to confuse your enemies so they mistakenly attack each other.

 When you push yourself to activate this ability, you still get one of the normal benefits of pushing yourself (+1d, +1 effect, etc.) if you’re making a roll, in addition to the special ability.

2 thoughts on “Hi all, i have a question about mechanics.”

  1. You can only Push Yourself for an extra die once per roll, but as far as I know there’s nothing stopping you from using the other methods of Pushing Yourself (extra effect, special abilities, ignoring wounds) in the same roll.

  2. A snippet from page 13 (more there):

    You can use stress to push yourself for greater performance. For each bonus you choose below, take 2 stress (each can be chosen once for a given action):

    * Add +1d to your roll. (This may be used for an action roll or downtime roll

    or any other kind of roll where extra effort would help you)

    * Add +1 level to your effect. (See Effect, page 24.)

    * Take action when you’re incapacitated. (See Consequences, page 30)

    If you have an ability triggered by a push (like Tempest, NTBTW, etc) then you can also use that ability if it appropriate to the action you are taking.

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