Some questions about Crew mechanics:

Some questions about Crew mechanics:

Some questions about Crew mechanics:

Do Heat and Wanted function just like Stress and Trauma, with max Heat clearing itself and raising Wanted? Is Wanted permanent like Trauma, or can it be reduced? If permanent, does maxing it out force retirement/bring a day of reckoning for the entire Crew?

3 thoughts on “Some questions about Crew mechanics:”

  1. I’m running it that way since there still hasn’t been an answer to this. Work ok, though it makes paranoia high as wanted levels can stack quickly.

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