Help me understand the ghost field.

Help me understand the ghost field.

Help me understand the ghost field.

Our group is about to start our delve into Blades and we ran a short test score to play with the rules and our Whisper started throwing ideas out and I didn’t know exactly how to catch them.

What cool things can you do with compel? How have you used it in play in fun and interesting ways? What clever uses have non-Whisper characters done with Attune?

Can I have some anecdotes from you guys to get a feel of how this played out in your Doskvol?

12 thoughts on “Help me understand the ghost field.”

  1. The way I’ve always described using Attune is akin to relaxing your eyes to see the 3D image in a stereogram. The way I’ve always described the Ghost Field itself is that it’s a kind of copy of reality, overlaid on top of the normal reality, but slightly distorted, with a bluish de-saturated look to it, and you can see certain significant changes, such as buildings that used to be present in the real world (and of course, ghosts).

  2. Compel seems pretty straightforward. Ask a ghost to do a thing ghosts can do, and they do it. In our game that mostly involved ghosts murdering people, but our whisper is more brutal than creative.

    I’ve had non-whispers roll attune to enter ghost doors, and I’ve also had a leech attune to cause electric lights in a building to go out and destroy some lightning hooks in the process.

  3. It’s probably in that link, but I’ll repost here. Ghost doors are formed when a person dies, and the more horrible the death the longer they exist. You can use the doors to travel very quickly between two places through the ghost field, but only if you’ve seen both doors in the real world first. It’s stupidly dangerous to travel through the ghost field, and bad things happen to my PCs pretty much every time. This hasn’t stopped them from using them in the slightest.

  4. They last anywhere from a few hours to a few years depending on how long and horrible the death is. They are visible only if you’re wearing a spirit mask and attuning to the ghost field. Walking through them also requires an attune roll. Each door has a unique appearance, so while you could enter a door and leave any other door once you’re in the ghost field, you’ll have no idea where you’re going unless you’ve seen the door from the other side.

    Lots of bad things have happened from using the doors, everything from being plagued by nightmares, possessed by a demon, having a ghost follow you out, or the ghost of your brother telling you that his death was not an accident but a murder!

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