I’m proud to announce the next step for #aFistfulofDarkness, the Weird West hack.

I’m proud to announce the next step for #aFistfulofDarkness, the Weird West hack.

I’m proud to announce the next step for #aFistfulofDarkness, the Weird West hack.

After some playtesting you can download the new and first Beta version of the pdf here: https://drive.google.com/file/d/1ZfLFN2FFu0Xbr64EOe0o1beIYyDetgg8/view?usp=sharing

Changes:

Changed Forge Action to Craft, Insight changed to Wits, changed War to Feud, fixed Tribe XP Trigger, fixed Revenant XP Trigger, updated Items, added Scenes, added Player’s Kit & reordered content, optimized Character- & Possesheets, new Posse Upgrades instead of Fine Horses, improved Table of Content, added Achievements, deleted degrading claims, updated Quotes, updated Tables.

Hope you like it, hope you give it a try. Give those demons hell!

Older versions and other aFod stuff here https://productivemonkey.wordpress.com/portfolio/a-fistful-of-darkness-2018/

https://drive.google.com/file/d/1ZfLFN2FFu0Xbr64EOe0o1beIYyDetgg8/view?usp=sharing

2 thoughts on “I’m proud to announce the next step for #aFistfulofDarkness, the Weird West hack.”

  1. Justin Ford Thanks! I’m looking for feedback on the mechanics (double currency hellstone/coin; Hellstone claims as means of producing currency; Doom/Riders/Endgame; Special Abilities).

    Are those working for you/your game or do they need tweaking?

    Also, some players or GMs have a problem with the high number of available playbooks. Are their playbooks you would delete from the game? Are their playbooks which can be merged?

    Last but not least: I’m looking for positive feedback like “that x has worked for me and we had fun with it”. Because then I can finally stop changing it over and over 🙂

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