hey, y’all, we dropped a new edition of Songs For The Dusk over on twitter recently, and i figured i’d share it here. here’s a quick look at the playbooks: [https://drive.google.com/open?id=1d3FqWXbTh3AK4Tit8bK646-ZE3jYiAx9]
and you can find the crew logs and full rules over at [tinyurl.com/sftdv0-2]. this version is fully playable, featuring a complete core loop (with downtime, entanglements, and heat), a full setting document and map (for the new subcontinent of Asriony!) and a lot more. i’d love to hear what folks think if they try it out! contact info is in the document if you’re interested in sharing your playtesting experience.
https://drive.google.com/open?id=1d3FqWXbTh3AK4Tit8bK646-ZE3jYiAx9
Really like what I’ve seen so far. And props to the playbook design
Justin Ford the design is 100% the work of my designer, quinn bleiler! she’s been fantastic about graphic design and she turned my hand-sketched map into a really nice digital version too
What a gorgeous concept, and well-executed. Nice work!
Oh hell yeah. I’ve been waiting for crew sheets to start playing this game. Definitely going to give it a whirl.
God bless you for naming a move after Duck.
There’s definitely a feeling I get from reading it that’s “this twilight mirage the hack.”
Justin Ford you’re not wrong! i take a lot of political & thematic inspiration from therr; i think this game is to twilight mirage what twilight mirage was intended to be to counter/weight (although it’s a response to that conception of hope, not the role of machines)