After spending the weekend with Band of Blades, I have two questions to which I cannot seem to find answers:

After spending the weekend with Band of Blades, I have two questions to which I cannot seem to find answers:

After spending the weekend with Band of Blades, I have two questions to which I cannot seem to find answers:

1) The Scout has a piece of gear called Seals & Reliquaries, but I cannot figure out what it does.

2) How do you get ticks in your Specialist clock?

Thanks in advance for any help the community can offer!

9 thoughts on “After spending the weekend with Band of Blades, I have two questions to which I cannot seem to find answers:”

  1. 1) It’s a fine version of Reliquaries (good catch).

    2) Put xp in it at the end of the mission. Otherwise your class specialist skill is up by insight.

    3) It’s -3 Time. I’ll add it to the list.

    Thanks for the close read! Working on a version 1.0.1 with some minor updates and small fixes so I’ll add this to the list ^_^

  2. So if a Heavy puts XP into the Specialist clock and fills it up, they can put a dot into something like Doctor, or Scrounge? Do they get the specialist action that goes with it ?

  3. Yep. On the other hand, spending xp on those you’re not adding to resistances, or new powers. In playtests we found it to balance out pretty well.

    Your heavy may have Aim but it doesn’t help if they’re not sniping/shooting, or don’t have a ton of abilities that can use that aim in different ways.

  4. Stras Acimovic Thanks Stras, that’s a huge help.

    One follow up question about Crimson Seeker Shot, from the Sniper playbook: When it is fired is it treated as a Tier 4 attack before modifiers and causes a Trauma to the target, or is it the Sniper who takes a Trauma by using it?

    Thanks again for the rules clarifications!

  5. Threat 4 total (it’ll easily outclass most other mods). The Sniper takes trauma to fire it. The shells require you to blood them (cut yourself and put a drop on it) to make it go live.

    Why there’s a trauma is up to your table, but it was a weapon from the Godswar and it costs to use. Most of that stuff was sealed away, destroyed or hidden, but the Legion saved a few toys for rainy days. Theres only a couple left so only trained snipers can use it.

    When we get class write-ups into the main text a lot of this stuff will be more spelled out in-depth.

  6. That is so awesome and gives me a bunch of other ideas about what sort of nasty Godswar tech could be kicking around. 🙂

    Thanks for the quick response!

  7. Thanks Stras Acimovic for taking the time to answer all these questions.

    One more – the Wound checkboxes on the Marshal sheet, is that to record the current wound level of each squad member, or is it to track the number of healing ticks that have been accumulated through campaign actions?

  8. Wounds. This way the marshall can tell at a glance who’s ready to jump back into action and who needs to stay back without having a tedious run-through all the sheets.

    It’s also so when the QM calls “rest and recuperation!” or “Liberties” you know which sheets to grab instead of going through them one-by-one.

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