I’m enjoying Blades so much that in addition to my Scum and Villainy game I’ve also started up a game of Blades in the Dark!
My players decided to pick the Bravos as their crew and came up with some characters:
Ashen Crow (Leech), the Tycherosi war veteran and field medic.
Herrik Vanir (Slide), also a Tycherosi with a taste for the finer things in life.
Veretta (Whisper), a deposed Skovlander noble trying to leverage her untamed magical power into a better position in life.
Finni Gyles (Cutter), an Akorosian hooligan who has learned the sweet science of punching ghosts.
They based themselves out of a crumbling and abandoned mansion in Six Towers and chose Coalridge as their hunting grounds. Their first mission was a request from the Lost to break up a burgeoning band of Svovlander refugees who have just pulled off a big score of their own. The crew was contacted by the Lost because of reports that a goat-headed and crow-feathered demon was stalking the skovs.
So the crew did a little recon, with Veretta probing the ghost field and finding herself watched and Herrik surveying the situation. Ashen Crow sabotaged the generator, killing the lights and giving the crew +1d to their engagement roll. They still managed to roll a 3, which always leads to fun times. They tried a pincer maneuver, with two coming in from the back door and two coming in from the second floor of this common house.Their plan was to capture the skovs between them, beat them up for their loot and send a message to other prospective gangs.
With that 3 on the engagement roll, as soon as they burst inside the demon appeared, silhouetted by the light from the streetlamps outside. Finni pounced on the skov leader, sending the box with their mysterious loot tumbling through a window into the alley while Veretta unleashed her power at the demon, hitting it with lightning and making it flinch. Herrik tossed a demonbane charm at it, and they quickly realized the demon wasn’t actually a demon. Ashen Crow stepped in then, hitting the creature with a glue grenade and sticking it to the floor while Herrik jumped off the stairs and went for the alleyway to grab the loot. Finni watched the creature pull one leg from its boot and realized that it was actually human… probably. Veretta menaced it with her lightning hook and tried to intimidate it, which caused it to disappear again. Ashen Crow took care of the skovs who hadn’t fled, hitting them with skullfire toxin and causing them to run off into the night.
Outside Herrik found the enemy standing over the box of loot and realized that it was a woman wearing a goat-skull mask and a raven-feathered coat. With some sweet talking and a lot of luck Herrik convinced them to let the crew have the loot on the grounds that it would be amusing to see what happens to them. She then revealed that she was a Dimmer Sister before vanishing. With their mission technically complete and the loot in hand, the crew gets paid by the Lost and went home. There was a lot of debate about who should open the box and finally Finni’s obsession with the weird got the best of him and he did it. Inside was a glass spirit bottle encased in a fine silver shell and stamped with the symbol of Lord Scurlock.
Can’t wait to see where they go from here! I have lots of ideas for things that could happen, and I’m just itching to see what they want to do.
Also, the name of their crew? The Pallbearers.