I just bought the Scum & Villainy PDF. I haven’t started playing yet, but I’m curious about a couple of things related to ships:
1a) In the full text, the Stardancer and Cerebus both start with a Training upgrade. In the player and GM sheets, though, they don’t. Which is right?
1b) If they do start with a Training upgrade, why doesn’t the Firedrake?
2) The Stardancer and Cerebus have a total maximum 13 system ratings in the full text (4, 4, 3, 2). The Cerebus has 12 max on the player sheet (3 engines instead of 4). The Firedrake has max 12 system ratings in both sources. Why the discrepancy?
3) Why does the Firedrake have a max Hull of 2 when it’s bigger than either of the other two options? Maybe I’m misunderstanding what Hull means in the fiction. (If you can’t tell, I’m pretty sure my group will be playing rebels of some kind, and I’m trying to anticipate their questions/complaints.)
4) The Personal Training upgrade on the player sheets is supposed to be Playbook, right?
Hull is just how tough a ship is. It doesn’t denote size.
I appreciate the reply, Kerby, although I could probably make thematic arguments for a higher Hull rating, too.
I was hoping for some official clarification, though, on that and my other questions. Is there a better way to clear up rules questions than this G+ group?