So the more I learn about this system and the similarities to PBtA, I think I have fallen in love with their story…

So the more I learn about this system and the similarities to PBtA, I think I have fallen in love with their story…

So the more I learn about this system and the similarities to PBtA, I think I have fallen in love with their story driven natures and have already began to think of a few hacks I’d like to do and with the SRD https://bladesinthedark.com/basics.

One of them will be a modern setting (I’ve looked into the Streets of Passion and Copperhead County).

Gunslingers and Muscle Cars, do any of you have suggestions on how I should go about doing this?

I was thinking about this:

Playbooks (Represent modern types of character in this genre; cops, mafia; PIs etc.)

Muscle Car Playbook (custom built cars)

and

Crew Playbooks (Police Officers; Crime Families; Production Companies, etc)

How would you rework the Playbooks or would you make new playbooks?

The inspiration behind this would be shows like VIP (80s- 90s show starring Pamela Anderson); Knight Rider; Stingray; Hunter; more modern types: Fast and The Furious; Gone in 60 seconds, etc.)

I’ve been wanting to do something like this for years and I think the Blades in the Dark system would work well.

Inspired also by Hot Rods and Gun Bunnies from Big Eyes Small Mouth days.

Looking forward to your replies,

Ron

https://bladesinthedark.com/basics

9 thoughts on “So the more I learn about this system and the similarities to PBtA, I think I have fallen in love with their story…”

  1. Yeah, I am using several inspirations from Beam Saber, elsewhere here on the community, karma in the Dark, and a few others mentioned in this original post…I’m hoping it’ll work out.

  2. I have a similar idea on the back burner, but more like Ocean’s 11, The Italian Job, Fast & Furious, etc. I think the first step is to think through the feel that you want. For mine, I want to have it be over-the-top and embrace common action tropes. I spent some time thinking through playbooks (8 defined) and brainstormed potential mechanics changes (e.g. tweaks to coin, devil’s bargain, healing, etc).Just pick off one piece at a time and things will start to flow together.

  3. that is the same train of thought I have, I have a total of 7 playbooks in mind, a vehicle playbook, and 9 crew types.. I’d like to see what you have already, I’m still in the process of getting my lingo down

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