My Bravos are going to be helping the Deathland scavengers so i have a question for you all how have you filled the deathlands? Creatures, ruines you name it.
My Bravos are going to be helping the Deathland scavengers so i have a question for you all how have you filled the…
My Bravos are going to be helping the Deathland scavengers so i have a question for you all how have you filled the…
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Those may be helpful
https://plus.google.com/u/0/114978575390120966631/posts/f3Z6pK4KoKv
https://plus.google.com/u/0/107723715260266573762/posts/agksrDP5eBA
https://plus.google.com/u/0/111114428119536213688/posts/3SzzwRm3MDR
The only time I suspected my players could try to exit the lighting barrier (to inspect the Lost District) I skimmed again through the bestiary of Veins of the Earth. There are really cool ideas in that book!
The spectral nest looks like a slightly glowing pool of fog, but upon closer inspection this “fog” moves irrespective of any breeze. If witnessed through arcane means, its true danger is revealed: a nest of slumbering spirits, their plasmic forms resting in a jumble. If the nest is disturbed, it wakes, the pack of starving spirits howling for the interloper’s delicious life.
Hellspores are insidious flora that emit dangerous spores that burn the eyes, nose, throat and lungs. At best, it’s extremely painful and a very strong irritant. At worst it’s an agonizing death, as lung tissue is lethally fused. Hellspores, if not noticed directly (apple to melon sized pods in clusters) can be recognized by a rust-colored, chalky substance that covers the ground, when the pods themselves are hidden by the earth.
Ghost hounds are emaciated canines who roam in packs throughout the deathlands, their hairless bodies a glossy black that is difficult to see in the ever-present gloom. They move silently and are cunning hunters, almost seeming to enjoy tormenting their prey. Their white eyes issue a plasmic vapor and their teeth and claws can harm incorporeal beings.
Spirit flies feed on the living in a most insidious way: by draining not blood but spirit. A single bite is slightly painful, leaving the victim lethargic. Eventually, the loss of the spiritual self, no matter how slight, illicits unpleasant emotions. If attacked by a swarm, the collected bites bring extreme physical pain…and mind-shattering madness as pieces of being are violently supped away.
Just some shit to kill you on your picnic. 🤗
Here’s another thingie…
The White Warden is believed to be a rumor but some know the truth: that a powerful Spirit Warden was exiled (by choice or as punishment is a matter of debate) to the deathlands. With a tarnished brass mask, filthy once-white robes and a relic soul spear, the White Warden haunts the nearby ruins outside the city, either boon or bane to interlopers. Which they choose to be is as inscrutable as the White Warden itself, but certain whispers hint that an offering of an ash lily brings favor…
Ben Liepis Having a playtest for Fistful of Darkness tonight I will steal some of those ideas for my first Hellstone Dungeon Mine. Spirits flies and Hellspores? Nice 🙂
Stefan Struck, happy to help!