I’m planning on running a game with a few friends through Roll20. Anyone have any suggestions of how to do our sheets (playbooks/clocks) in a concise way. Besides making editable docs for the crew I haven’t come to any good conclusions yet.
I’m planning on running a game with a few friends through Roll20.
I’m planning on running a game with a few friends through Roll20.
What exactly are you asking for? I’d imagine Roll20 fulfils (almost) any playbook sheet needs anyone could have, but perhaps not?
Clocks can be done either on the sheet, on the tabletop as rollable tokens, or a mix of both.
There are character sheets in roll20 for blades. When you create the game you can select what type of character sheets it is uses, find the blades one and it will handle most of if not everything you need.
Thank you both so much, I’m actually new to using Roll20 so this has all been helpful. I really didn’t even know where to get started.
+Joseph Koch no problem if you have any questions about the sheets or anything feel free to post here and ask or on the blades discord there are plenty of people who can help you figure things out.
If you don’t mind buying an addon from the store, A Time for Treachery is an excellent set of clocks to use on the virtual table, and they augment the clocks included on the character playbooks.
Make one sheet for each player, one for the crew and another to track the factions. The last could be kept on the crew sheet, but I found it more convenient to have a faction sheet.