Figured I’d share some of the updates from my BitD game.
Originally shared by Aaron Berger
One way I can tell I’m getting back into my groove, is I’m picking up some presentation elements that I dropped when my heart wasn’t in it.
I love having a bigger world going on around the players. Very inspired by Kevin Crawford faction system in that regard. One way I love to let the players in on the wider world is faux newspapers. It’s only the front page but its enough to give a glimpse of the bigger picture. Its a bit harder to do with Sci-Fi games but BitD is pitch perfect for this kind of thing.
I usually come up with the headlines a couple of other lines if I can think of them. I leave the pictures blanks, and my friends over the course of the session slowly doodle them in.
The Relationship/situation map I set up for this arc is def transforming as well. The perpetual motion engine is running on all cylinders now.
Yes! Love these.