Innocent Facts
I was talking to some blades GMs in discord and they mentioned how they enjoy when crafty players introduced “innocent facts” about the world and setting and then used them.
A friend provided this example when they brought it up:
“Like the tavern they are a regular at. Later, they might use that little fact as an opening to find refuge or a small favor. While a completely new place might call for a roll.”
What are some examples of innocent facts that have cropped up in your game? Do you reward similar advantages for fictionally positioning when leveraging those innocent facts?
I did this last week as GM. Thoughtlessly introduced an NPC with the same lastname as one of the PCs. Oh, it’s her cousin? Sure!
Church of the Weeping Lady was one of those in one of our early play-tests ^_~